Summary[]
Spell Type[]
Q - Physical Damage
W - Magical Damage (Dopplemen explosions)
E - Pure Damage (does only 200 though)
R - Physical Damage
T - N/A
Pro[]
Con[]
Tips[]
Counters[]
Misc[]
Gains +? attack speed and +5 movement speed at night R's bonus damage works any time after it is learned, not just at night